Reply To: For beginner no previous knowledge design eye tracking study

PennController for IBEX Forums Support For beginner no previous knowledge design eye tracking study Reply To: For beginner no previous knowledge design eye tracking study



Unfortunately I don’t have resources to learn how to design eye-tracking experiments online from a beginner’s perspective. What prompted me to develop the EyeTracker element in PennController, besides finding out about the webgazer.js library developed by Papoutsaki et a., was to allow experimenters who ran experiments with a physical eye tracker to port them over to a browser using a webcam

One thing to keep in mind here is that the eye-tracking capacities that come with a webcam are limited, and depending on what design you are implementing, using a webcam eye-tracker might not really be a realistic option at the moment: you should probably only consider it if all you are interested in is whether the participant is looking left vs right with a time resolution of ~100ms at best (unless you run the experiment in lab and make sure the browser’s performance allows for a finer time resolution)

This is what the eye-tracking starter experiment does, although it may already be a little too ambitious: it creates four Canvas elements placed at each quadrant of the page that each cover 40% of the width and height of the page (so there is ~10% of empty space between the Canvas elements) and prints content inside those Canvas elements. The EyeTracker element then tracks the Canvas elements (= the four quadrants): this way, when the participants look at content, even if the gaze estimates are off because of the relatively poor performance of the webcam-based eye-tracker, they should still mostly fall in the correct quadrant

Regarding how to design an experiment with PennController more generally, and understanding the code in the eye-tracker template more specifically, you can find the tutorial here and a recording of a workshop we gave at CUNY 2021 here