Is there a way to pause (rather than stopping) a timer element? I am trying to do this currently by stopping the timeout timer I have for each trial (created in the header) when the user clicks the quit button, and start it back up if they select no. This works as intended if they click quit prior to the timer.wait() call at the end of the main and catch trials, but if they click after it just goes onto the next trial due to the wait being resolved. The other potential solution would be to reset the timer to a significantly higher value while they are on the yes/no quitting canvas, but I’m not sure if that’s possible either. I’m using calls to end(), .stop(), and clear() to handle when they say yes to quitting, so having a way to pause would make things less hacky in that I wouldn’t need to end the trial first.